WolffWare
WolffWare is the company I founded to be able to work on games in my free time and to be able to publish games online.
Feel free to use the contact page to reach me.
If you are interested in seeing the games I have worked on as 'WolffWare' you can view them down here.
Feel free to use the contact page to reach me.
If you are interested in seeing the games I have worked on as 'WolffWare' you can view them down here.
In cooperation with DreamPunks
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The Automatician
Upon having worked together with one of the Founders of DreamPunks on Deliver Us The Moon, I wanted his passion project The Automatician to be played by as many people as possible. He and the remainder of DreamPunks did not want to actively continue on The Automatician so I took it upon myself to manage the game post-release. Learning more about the publishing and managing aspect of games is something that I enjoy as a hobby outside of my fulltime job. It also further increases my understanding of game development. In the first year of managing The Automatician I managed to double the player count and arranged an official promotion on indie game site GameJolt. |
Personal Projects
Tanuki Tiles
A game about collecting your cubs. Swipe the forest tiles as you make your way to your little ones. Currently in development by me and 2 of my former team members. We aim to make this a polished game, featuring many levels and solid mechanics. Our first goal is a release on pc, possibly followed by a mobile release at some point. |
In cooperation with BuffGames
In Active Development
Border Crossy 2
Finally a worthy sequel to one of my proudest personal game creations, this time even better! |
Untitled VR game/experience for mobile VR
My first project featuring VR, very excited about this. |
2D Casual action click game
A first cooperation project between WolffWare, BuffGames and a third party. WolffWare handling all current development on third party IP. Project is stuck in Unity 3.5, being made ready for Steam/PC/MAC release by WolffWare. |
Old third party game project revival
WolffWare working on getting an old game project from a third party made in XNA Studio ready for Steam/PC release. |
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Published Games
Stunt Craft - Blocky Racing
A simple side scrolling 3D stunt racing game created in Unity. This game served as the start of the cooperation between WolffWare and BuffGames.
Players get to choose a vehicle and race endlessly on the levels that are generated during playtime until they hit an explosive barrel and explode! The game features Google Play Leaderboards/Highscores and Achievements. |
President Race: Vote To Crash
A game focused on the American presidential elections.
Players pick one of the candidates(Trump, Hillary, Bernie & Ted), drive their election touring bus and ram the other candidates off the road while avoiding the traffic. Every time a candidate is hit, a funny soundbite from the presidential candidate is played. The game features a lot of USA anthem variants, each being different per candidate, audible when nearing the candidates. |
Police Racer
A simple endless racing game where the player controls a police car trying to rid the streets of road devils.
The game features a few unlockable police vehicles and 3 enemy vehicles. In order to make the most of these limited assets I make the game pick a random color for each of the opponents. When all 3 opponents are taken out, the same opponents will appear again, now in different colors. |
Euro Football Bus Battle 2016
A game themed around the european football cup from 2016, featuring countries that participated in the main event.
Players pick one of the countries, drive their football team touring bus and ram the other teams off the road while avoiding the traffic. When the palyer comes close to the opposing touring bus, the nation's national anthem is audible. The game shares a lot of the tech behind President Race, however it is a slightly lighter version of the game, not featuring soundbites for example. |
Army Stunt Racing
F1 Traffic Racer - Max Damage
A game focused on the Formula 1 (F1) racing events, inspired by our Dutch racer Max Verstappen.
Players need to race through the dangerous traffic and get the highest score they can. During racetime players get to enjoy all sorts of radio communication to enhance immersion. The game features some wacky physics, seen when the player hits a vehicle, blows up into pieces and all the cars around explode into the air! |